About

I am an Electrical Engineer with backgrounds in Embedded System Design and Digital Signal Processing. Back in 2005, I started hacking Nintendo consoles into portable gaming units. A year later, I designed and produced an Atari 2600 video mod to allow the Atari to display a crisp, RF fuzz free picture on newer TVs. From 2006 to 2011, I built over a thousand Atari video mods and the mod is still made by other enthusiasts in the Atari community.

In 2006, I enrolled at The University of Texas at Austin as a Petroleum Engineer. After realizing electronics was my passion I switched majors in 2007 to Electrical and Computer Engineering. Following my interest in making the Atari 2600 video mod, I decided to take more board layout classes and circuit design classes. Other areas of my study included robotics, microcontroller theory and design, FPGA development with VHDL and Verilog, and image and signal processing with DSPs. I graduated with a BS in Electrical and Computer Engineering in the Spring of 2012.

In the Summer of 2012, I was hired on as an Electrical Engineer at Dynamic Perception to design and prototype new electronic products. Here, I learned about full product development cycles and honed my board layout skills. Seeing the difficulties in managing operations, contract manufacturing, and FCC/CE compliance testing, I thought there had to be a better way for small electronic companies to get their product out in customer’s hands and co-founded MacroFab with Chris Church.

Around 2013 and 2014 I developed a hardware platform for pinball machines called PinHeck. This project has evolved into the PinoTaur Pinball Platform which is currently manufactured for pinball OEMs. The Pinotaur project aims to be a feature rich but cost effective solution for small pinball manufactures.

To expand MacroFab’s reach to hardware engineer’s, I started a weekly electronics podcast with Stephen Kraig in 2016. The MacroFab Engineering Podcast now has over 350 episodes of engineering content and maintains its weekly publishing schedule.

I joined the AND!XOR group in 2018 to help build, design, and manufacture #Badgelife conference badges for DefCon and I am the creator of Snackey, an AI controlled snack vending machine.

In my spare time, I like to work on my own electronics projects and cars.